WHAT'S NEW?
Loading...
Showing posts with label Project. Show all posts
Showing posts with label Project. Show all posts
Sample Game Matching Animal
Sample Game Matching Animal


Judul: Sample Game Matching Animal
Format: SWF
Language:Indonesia

Potongan Script


/*#######################################*/
import fl.transitions.*;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
import com.PustakaFlash.display.*;
import com.PustakaFlash.effect.*;
/*#######################################*/
var twRotate:Tween;
var trans:TransitionManager;
var kartu1:colors,kartu2:colors,waktu:Timer,jumlah=40,kolom=5,bts=8;
var mck:Array = [];
var card:Vector.<*> = Vector.<*> ([]);
var nama:Vector.<*> = Vector.<*> (["Kucing","Kupu-Kupu","Singa","Zebra","Ayam","Burung","Gajah","Jerapah"]); 
var Desc:Vector.<*> = Vector.<*> (["Yang Bersuara Meong-Meong"," Yang paling cantik Hinggap diantara Bunga-Bunga"," Raja Hutan","Yang Berwarna Belang-Belang","Ternak daging dan telurnya dapat dimakan ataupun dijual","bersuara cit cit cuit....","Berbelalai Panjang","Berleher Panjang hmmmmmm,.. "]); 
var i=0,c=0,poin=0;
push()
memories()
function memories()
{
 trace(card.length)
 var kartu:colors = new colors();

  var arr:Vector.<*>=Vector.<*>(Grid.createGrid(jumlah,kolom,25,30,(kartu.width+10),kartu.height+10,1,1,false));
  for (var w = 0; w < jumlah; w++)
  {
   
   var random_card = Math.floor(Math.random() * card.length);
   kartu = new colors();
   kartu.id=w;
   kartu.col = card[random_card].id;
   kartu.nama = card[random_card].name;
   kartu.dc = card[random_card].Des;
   trace(kartu.nama)
   Effect.Bevel(kartu);
   card.splice(random_card,1);
   kartu.gotoAndStop(9);
   addChild(kartu);
   kartu.y= arr[w].y+(kartu.height/2);
   kartu.x = arr[w].x+(kartu.width/2);
   kartu.z=100;
   mck.push(kartu)
   kartu.buttonMode=true;
   kartu.addEventListener(MouseEvent.CLICK,kartu_clicked);
   
  }
  Effect.Bevel(bg);
  Effect.Bevel(wd);
 wd.gotoAndStop(9)
 penghrgaan.text="";
 des.text="";
 
 score.text=poin;
}
function kartu_clicked(e:MouseEvent)
{
 trace(e.currentTarget.id)
 var clicked:colors = (e.currentTarget as colors);
 if (kartu1 == null)
 {
  kartu1 = clicked;
  mouse(false)
  flipcards(kartu1,clicked.col,"balik")
  
  
  
 }
 else if (kartu2 == null && kartu1 != clicked)
 {
  kartu2 = clicked;
  mouse(false)
  flipcards(kartu2,clicked.col,"balik")
  if (kartu1.col == kartu2.col)
  {
   //trace(kartu1.nama)
   
   waktu = new Timer(1000,1);
   waktu.addEventListener(TimerEvent.TIMER_COMPLETE,hapus_cards);
   waktu.start();
  }
  else
  {
   waktu = new Timer(1000,1);
   waktu.addEventListener(TimerEvent.TIMER_COMPLETE,reset);
   waktu.start();
   
  }
  
 }
}
function reset(e:TimerEvent)
{
 mouse(false)
 flipcards(kartu1,9,"kembali")
 flipcards(kartu2,9,"kembali")
 kartu1 = null;
 kartu2 = null;
 waktu.removeEventListener(TimerEvent.TIMER_COMPLETE,reset);
}
function hapus_cards(e:TimerEvent)
{
 poin+=5;
 
 trace(poin)
 twenHapus(kartu1)
 twenHapus(kartu2)
 wd.gotoAndStop(kartu2.col)
 Effect.Bevel(wd);
 penghrgaan.text="Selamat Kamu Menebak "+kartu2.nama+" dengan benar";
 des.text=kartu2.nama+" adalah : Hewan "+kartu2.dc;
 kartu1 = null;
 kartu2 = null;
 cekFinish(poin)
 waktu.removeEventListener(TimerEvent.TIMER_COMPLETE,hapus_cards);
}

function flipcards(self,nm,msg){
 
 twRotate = new Tween(self, "rotationY", Back.easeInOut, 0,180,25);
 twRotate.addEventListener(TweenEvent.MOTION_FINISH, tweenDone(self,msg));
 twRotate.addEventListener(TweenEvent.MOTION_CHANGE, tweenChange(self,nm));
 
}
function twenHapus(self){
 twRotate = new Tween(self, "x", Back.easeOut, self.x,750,25);
 twRotate = new Tween(self, "y", Back.easeOut, self.y,0,25);
 twRotate.addEventListener(TweenEvent.MOTION_FINISH, hapustweenDone(self));
 TransitionManager.start(self,{type:PixelDissolve, direction:Transition.OUT, duration:5, easing:Back.easeOut})
  
}
function tweenChange(msg,nm){
 return function(e:TweenEvent){
  if(msg.rotationY > 89){
  msg.gotoAndStop(nm);
  
  }  
  
 }
}
function hapustweenDone(msg){
 return function(e:TweenEvent){
 removeChild(msg);
 score.text=poin;
 
 }
}
function tweenDone(msg,msg2){
 return function(e:TweenEvent){
 if(msg2=="kembali"){
  msg.scaleX=-1;
  }
 mouse(true)
 }
}
function mouse(msg){
 for each(var a in mck ){
  a.mouseEnabled=msg;
  
 }
}
function push(){
 while (i<jumlah)
 {
  var cellX = i % 2;
  if (cellX==0)
  {
   (card[i] = {id:c+1,name:nama[c],Des:Desc[c]}),(card[i + 1] = {id:c+1,name:nama[c],Des:Desc[c]}),( c<(bts-1))?c++:c=1;
  }
 
  i++;
 
 }
}
function cekFinish(msg){
 if(msg==100){
  trace("berhasil")
  
 }
}

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Sample Game Matching Animal

Teka Teki Silang As3
Game HangMan (Tebak Kata)


Judul:Game HangMan (Tebak Kata)
Format: *.swf
Language:indonesia

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Game HangMan (Tebak Kata)

Potongan script



import com.PustakaFlash.display.*;
import com.PustakaFlash.effect.*;
var kata,hal=0;
var tampilKata:Vector.<* >=Vector.<* > (["PUSTAKAFLASH","RICKO"]);
var Tpetunjuk:Vector.<* >=Vector.<* > (["Situs pembelajaran ilmu flash dan game programming","Admin Pustaka Flash"]);
var tampil:Vector.<* >=new Vector.<* > ();
var mc:Vector.<* >=new Vector.<* > ();
var count = 0,nyawa = 5,benar:Boolean;
var abjad:Vector.<* >  = Vector.<* > (["A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"]);
proprties();
function proprties()
{
 var idx= new kotak();
 ny.gotoAndStop(nyawa+1);
 Effect.Bevel(ny);
 Effect.Bevel(wdh);
 Effect.Bevel(header);
 
 kata=tampilKata[hal];
 wdh.petunjuk.text="HINT: "+Tpetunjuk[hal]+" ..?";
 buat();
 var arr:Vector.<*>=Vector.<*>(Grid.createGrid(abjad.length,13,351.35,124.35,(idx.width),idx.height,1,1,false));
 for (var i = 0; i < abjad.length; i++)
 {
  
  idx= new kotak();
  Effect.Bevel(idx);
  addChild(idx);
  idx.x = arr[i].y;
  idx.y = arr[i].x;
  idx.label.text = abjad[i];
  mc.push(idx)
  idx.buttonMode = true;
  idx.mouseChildren = false;
  idx.addEventListener(MouseEvent.MOUSE_OVER,over);
  idx.addEventListener(MouseEvent.MOUSE_OUT,out);
  idx.addEventListener(MouseEvent.CLICK,tmblIndex);

 }

}
function over(e:MouseEvent)
{
 e.currentTarget.bg.gotoAndStop(2);
}
function out(e:MouseEvent)
{
 e.currentTarget.bg.gotoAndStop(1);
}
function tmblIndex(e:MouseEvent)
{
 cekChar(e.currentTarget.label.text);

}
function buat()
{
 for (var i=0; i<kata.length; i++)
 {
  tampil.push("_");
  count++;
  if (kata.charCodeAt(i) == 32)
  {
   count--;
   tampil[i] = "   ";
  }
 }
 tmpil.text = tampil.toString();
}


function cekChar(char:String)
{
 benar = false;
 for (var i=0; i<kata.length; i++)
 {
  if (tampil[i] != char)
  {
   
   if (kata.charAt(i).toUpperCase() == char)
   {
    
    tampil[i] = char;
    tmpil.text = tampil.toString();
    benar = true;
    count--;
   }
  }
 }
 if (! benar)
 {
  nyawa--;
  (nyawa<0)?(clear(),gotoAndStop(2)):ny.gotoAndStop(nyawa+1);
 }
 if (count==0)
 {
  cekFinish()
  
 }

}
function cekFinish(){
 if(hal<tampilKata.length-1){
  hal++;
  kata=tampilKata[hal];
  wdh.petunjuk.text="HINT: "+Tpetunjuk[hal]+" ..?";
  tampil.length=0;
  buat();
 }
 else{
  clear()
  gotoAndStop(3)
 }
}
function clear(){
 var c:int=0;
 while(c<abjad.length){
  
  removeChild(mc[c]);
  c++;
 }
}
stop();
Teka Teki Silang As3
Game Search Word


Judul:Game Search Word
Format: *.swf
Language:indonesia

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Game Search Word

Potongan script



import com.PustakaFlash.display.*;
import com.PustakaFlash.effect.*;
import com.PustakaFlash.Array.*;
var menu:context = new context(this);
menu.addMenuItem(context.auto);
menu.addMenuItem(context.autoCopy);
menu.hideMenuItem(context.autoCopy);
menu.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,menuFunction);
function menuFunction(event:ContextMenuEvent):void
{
 switch (menu.selectedMenu)
 {
  case context.auto :
   break;
  case context.autoCopy :
   var request:URLRequest = new URLRequest(context.autoWeb);
   navigateToURL(request);
   break;
 }
}
var jawaban;
var jawabanApp:Vector.<* >  = Vector.<* > (["ricko","love","gusni","pustakaflash","sekolah"]);
var abjad:Array = ["A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"];
var model:Vector.<*>=Vector.<*>([
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","R","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","I","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","C","*","*","*","*","S","*","*",
"*","*","*","*","*","*","*","K","*","*","*","*","E","*","*",
"*","*","*","*","*","*","L","O","V","E","*","*","K","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","O","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","L","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","A","*","*",
"*","P","U","S","T","A","K","A","F","L","A","S","H","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","G","U","S","N","I","*"]);
var nama:Vector.<* >  = Vector.<* > ([]);
var kotakHover:Vector.<* >  = Vector.<* > ([]);
var no:Vector.<* >  = Vector.<* > ([]);
proprties();
function proprties()
{
 var idx= new kotak();

 var arr:Vector.<*>=Vector.<*>(Grid.createGrid(model.length,15,20,20,(idx.width),idx.height,1,1,false));
 for (var i = 0; i < model.length; i++)
 { Randomin.set = abjad;
  trace(abjad[0])
  idx= new kotak();
  Effect.Bevel(idx);
  addChild(idx);
  idx.x = arr[i].y;
  idx.y = arr[i].x;
  (model[i]=="*")?(idx.no.text = abjad[0]):(idx.no.text = model[i]);
  idx.id = i;
  nama.push(idx);
  idx.buttonMode = true;
  idx.addEventListener(MouseEvent.MOUSE_DOWN,tmblIndex);
  idx.addEventListener(MouseEvent.MOUSE_UP,up);

 }

}
function tmblIndex(e:MouseEvent)
{
 kotakHover.length = 0;
 e.currentTarget.bg.gotoAndStop(2);
 kotakHover.push(e.currentTarget);
 jawaban = e.currentTarget.no.text;
 hover();
}
function hover()
{
 var c:int = 0;
 while (c<nama.length)
 {
  if (nama[c] != null)
  {

   nama[c].dp.addEventListener(MouseEvent.MOUSE_OVER,tmblhover);

  }
  c++;
 }
}
function tmblhover(e:MouseEvent)
{
 if (e.currentTarget.parent.bg.currentFrame != 2)
 {
  trace(e.currentTarget.parent.no.text);
  jawaban +=  e.currentTarget.parent.no.text;
  kotakHover.push(e.currentTarget.parent);
 }
 e.currentTarget.parent.bg.gotoAndStop(2);
}
function up(e:MouseEvent)
{
 var cek = jawabanApp.indexOf(jawaban.toLowerCase());
 if (cek != -1)
 {
  trace(jawabanApp.indexOf(jawaban));
  var d:int = 0;
  while (d<kotakHover.length)
  {
   kotakHover[d].bg.gotoAndStop(3);
   d++;
  }
  kembali();
 }
 else
 {
  kembali();
 }
 var c:int = 0;
 while (c<nama.length)
 {
  nama[c].dp.removeEventListener(MouseEvent.MOUSE_OVER,tmblhover);
  c++;
 }
}
function kembali()
{ var c:int = 0;
 while (c<nama.length)
 {
  if (nama[c] != null && nama[c].bg.currentFrame != 3)
  {
   nama[c].bg.gotoAndStop(1);

  }
  c++;
 }
}
btn.buttonMode=true;
btn.addEventListener(MouseEvent.MOUSE_DOWN,clear);
function clear(e:MouseEvent)
{ var c:int = 0;
 while (c<nama.length)
 {
  
   nama[c].bg.gotoAndStop(1);

  
  c++;
 }
}
Teka Teki Silang As3
Teka Teki Silang As3


Judul:Teka Teki Silang As3
Format: *.swf
Language:indonesia

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Teka Teki Silang As3

Potongan script



import com.PustakaFlash.display.*;
import com.PustakaFlash.effect.*;
var menu:context = new context(this);
menu.addMenuItem(context.auto);
menu.addMenuItem(context.autoCopy);
menu.hideMenuItem(context.autoCopy);
menu.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,menuFunction);
function menuFunction(event:ContextMenuEvent):void
{
 switch (menu.selectedMenu)
 {
  case context.auto :
   break;
  case context.autoCopy :
   var request:URLRequest = new URLRequest(context.autoWeb);
   navigateToURL(request);
   break;
 }
}
var model:Vector.<*>=Vector.<*>([
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","M","*","*","*","*","*","*","*",
"*","M","*","*","M","*","S","E","R","A","B","U","T","*","*",
"*","O","*","*","E","*","*","N","*","*","*","*","*","*","*",
"*","N","*","*","N","*","*","Y","*","*","*","*","*","*","*",
"*","O","*","*","J","*","*","I","*","*","*","*","*","*","*",
"*","K","O","L","A","T","E","R","A","L","*","*","*","*","*",
"*","O","*","*","R","*","*","I","*","*","*","*","*","*","*",
"*","T","*","*","I","*","*","P","A","D","I","*","*","*","*",
"*","I","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","L","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*",
"*","*","*","*","*","*","*","*","*","*","*","*","*","*","*"]);
var nama:Vector.<* >  = Vector.<* > ([]);
var no:Vector.<* >  = Vector.<* > ([]);
var noSoal:Vector.<* >  = Vector.<* > ([37,46,49,51,106,142]);
var nxt;
Effect.Bevel(wdhSoal);
proprties();
function proprties()
{
 var idx= new kotak();

 var arr:Vector.<*>=Vector.<*>(Grid.createGrid(model.length,15,0,0,(idx.width),idx.height,1,1,false));
 for (var i = 0; i < model.length; i++)
 {

  if (model[i] != "*")
  {
   idx= new kotak();

   Effect.Bevel(idx);
   addChild(idx);
   idx.x = arr[i].y;
   idx.y = arr[i].x;
   idx.label.text = "";
   idx.no.text = "";
   idx.id = i;
   no.push(i);
   nama.push(idx);
  }

  idx.buttonMode = true;
  idx.mouseChildren = false;
  idx.addEventListener(MouseEvent.MOUSE_DOWN,tmblIndex);

 }
 berinomor();
}
function berinomor()
{
 var c = 0;
 var b = 0;
 while (b<noSoal.length)
 {
  nama[no.indexOf(noSoal[b])].no.text = c + 1;
  c++;
  b++;
 }


}
this.addEventListener(KeyboardEvent.KEY_DOWN, myKeyDown);
function myKeyDown(e:KeyboardEvent):void
{
 var character:String = String.fromCharCode(e.charCode);
 var c:int = 0;
 while (c<nama.length)
 {
  if (nama[c].bg.currentFrame == 2)
  {
   nama[c].label.text = character.toUpperCase();
   nxt = c + 1;
  }
  c++;
 }
}

function tmblIndex(e:MouseEvent)
{
 kembali();
 trace(e.currentTarget.id);
 e.currentTarget.bg.gotoAndStop(2);
}
function kembali()
{
 var c:int = 0;
 while (c<nama.length)
 {
  if (nama[c] != null)
  {
   nama[c].bg.gotoAndStop(1);

  }
  c++;
 }
 trace(no);
}
btn.buttonMode = true;
btn.addEventListener(MouseEvent.MOUSE_DOWN,tmblCek);
function tmblCek(e:MouseEvent)
{
 var c:int = 0;
 while (c<no.length)
 {
  (nama[c].label.text == model[no[c]])?nama[c].bg.gotoAndStop(3):nama[c].bg.gotoAndStop(4);
  nama[c].label.text = model[no[c]];
  c++;
 }

}
[PustakaFlash]Wiley - Adobe AIR Bible
Blog Full Flash

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4OjWdMH1gwfIaDNAydzXgGSuq0pKQZ4Mp5m0TLbjXsub-WlRI3KdbFMXBCZrniAcHPS7nASnI1xVZe02dhyJB8PKGnCT6btzzH8x0M49ioDcEQW4ei9gr_L7M1vb4A1Gd-LuiCVD7ofwB/s1600/BlogFlash.jpg

Judul: Blog Full Flash
Format:*.swf,html,xml,php,mysql
Language: Indonesia
Description:Masih Dalam Tahap Perbaikan

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Blog Full Flash

Media Virtual Sempoa
Media Virtual Sempoa


Judul: Media Virtual Sempoa
Format:*.exe *.swf
Language:Indonesia
Description:Turut Serta membantu Dalam Pembuatan media pembelajaran Media Virtual Sempoa

Adobe Simple Virtual Drum
Adobe Simple Virtual Drum


Judul: Adobe Simple Virtual Drum
Language Script: As2
Format: *.swf
Language: Indonesia

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Adobe Simple Virtual Drum

CD PEMBELAJARAN PERMUTASI DAN KOMBINASI
CD PEMBELAJARAN PERMUTASI DAN KOMBINASI


https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAedOrEwwRsKunPBamBRZWJUl7Mwb6xCw8xz0fZQmv91OoVLzh1U6htjslxE6OTaAiVTEq2fWkV0P4cPENYWJHXZDatFlxY5585QlSq1NKcSxsDgnVaOG3hlvTr6L9TRvil4aqAWZ2IDhq/s1600/Contoh+Permutasi.jpg

Judul:CD PEMBELAJARAN PERMUTASI DAN KOMBINASI
Format: *.SWF,*.EXE,*.txt
Language: Indonesia
Deskripion:CD Pembelajaran sebagai bahan skripsi untuk mencapai gelar sarjana saya sendiri :)

By Ricko nada di Pustaka Flash terima kasih telah membaca :) CD PEMBELAJARAN PERMUTASI DAN KOMBINASI

[PustakaFlash]Wiley - Adobe AIR Bible
Aplikasi MathQuis


Judul: Aplikasi MathQuis
Format: Swf,exe,xml
Language: Indonesia

Aplikasi Suport :

  1. Day expired
  2. aplikasi hanya dapat 3 kali digunakn dalam komputer yang sama
  3. suport image in text
  4. suport image in text
  5. suport latex or mathhtml
  6. encrypt and decrypt xml
  7. random soal
  8. user dapat menyimpan hasil ujian berupa file xml yang di encrypt.....
  9. shorcut soal
  10. soal external
  11. timer penggunaan aplikasi
  12. Random Pilihan jawaban...
  13. Random soal per level..... :)

ScreenShot

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBQMD7-2ugdUY-DUWDxKFhThPal9IuhGuNQ9rq3_6yMRAuXmNkrQ6SX6POWUE8YSgfogLM-feEMiF0HuVdiPammUp-XeNxmLMCzYHZ9NuG3JyeHpGsFQPmDt_XIVtyXm9W8-qYu-luGehm/s1600/MathQuis.jpg https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8Hb6U9qvImpdQ0y2CY2hkNn2OJiD6pSH8_HzzyJf_1NEy3_P5c5jw5sZTCXm6q9t8WsjsPlgOBsRG_UoXhwBHxLGYLvlyfGNZ6bhyiRpam7UmN3Hs-WvXpx9oSGnytL9hyphenhyphenV4fIaj1T5v2/s1600/mathQuis2.jpg https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWoO3ZQosxVjrmFMsUv8adCXtY60L_ggD21nXYiGRSXHkdzVAV2mlMpjrJgQR11s2Efatr9nw98sCCUBLuK5x2rJChKbgEG6rZSWye6_dN-G6pjtwEH-1OlRyEs5T0uQxYpiPq6lKZJt-n/s1600/MathQuis3.jpg https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjriPiY3nvfxWFXLX7KCzQYcDsPLZqHttvqEZhTPRKisntF5mrLEu37fVJtTtmlQOv0LoM8ynj55I6TtqxCUyfZSX8ViDh-tUfdQPkALqQOO2MIATvBRNnyqJ5x12JcpLV-YWudRRRLfWtu/s1600/MathQuis4.jpg

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Aplikasi MathQuis

Aplikasi mewarnai untuk anak
Aplikasi mewarnai untuk anak


https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Sb1DlQYYyNovd-wErG1g1HBzG64tObg3AJN3RnAM3MM0b2xKJNPd_kElZlRr6XiLxT9IbfrDzlBEnDiArBi57PMrEQqsORi8gWYQyh5PupHP0C5S8ZywbIBqnnaZOlgKvTPYM_wVFcz-/s320/Aplikasi+mewarnai+Ikan.jpg

Judul: Aplikasi mewarnai untuk anak
Format:.EXE,.SWF
Language: Bahasa Indonesia
Suport: Print Device

Cuplikan Script


stop();
import flash.ui.Mouse;
import com.PustakaFlash.display.Grid;
var idx= new Kotak ();
var idxolor= new coloring ();
var myColorTransform = new ColorTransform();
var tempColor;
var warna:Vector.<* >  = Vector.<* > (["FFFFFF","000000","00FF00","06600","FF0000","FF00FF","0000FF","00FFFF","FFFF00","FF6600","666666","990000","666600","CCFFFF","6666FF","999900","FFCCFF","CC00FF","33CCFF","663300"]);
var arr:Vector.<*>=Vector.<*>(Grid.createGrid(6,1,31,511,(idx.width),12,5,5,true));
var arrColor:Vector.<*>=Vector.<*>(Grid.createGrid(20,10,49.1,41.8,(idxolor.width),(idxolor.height),5,5,false));
var nama:Vector.<Object>=Vector.<Object>([]);
var i:int = 0;
Mouse.hide();
this.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);

function mouseMoveHandler(evt:MouseEvent):void
{
 kuas.x = evt.stageX;
 kuas.y = evt.stageY;
}
while (i < arr.length)
{

 idx= new Kotak ();
 addChild(idx);
 idx.x = arr[i].x;
 idx.y = 511;
 idx.gotoAndStop(i+1);
 idx.no = i;
 idx.name="mc"+i;
 
 
 idx.buttonMode = true;
 idx.addEventListener(MouseEvent.MOUSE_DOWN,isi);

 i++;
}
function isi(e:MouseEvent)
{
 
 for (var s:int = 0; s <arr.length; s++)
 {
  var hal:MovieClip =MovieClip(getChildByName("mc"+(s)));
  hal.bg.gotoAndStop(1)
 }
 e.currentTarget.bg.gotoAndStop(2)
 content.gmbar.gotoAndStop(e.currentTarget.no+1);
 content.g.gotoAndStop(e.currentTarget.no+1);
 trace(e.currentTarget.no);
 
}
content.gmbar.addEventListener(MouseEvent.MOUSE_DOWN,warnai);
function warnai(e:MouseEvent)
{
 for (var i:int = 0; i < content.gmbar.numChildren; i++)
 {
  if (content.gmbar.getChildAt(i).hitTestPoint(mouseX,mouseY,true))
  {
   
   content.gmbar.getChildAt(i).transform.colorTransform = myColorTransform;
  }
 }
}
var c:int = 0;
while (c < 20)
{
 idxolor= new coloring ();
 myColorTransform.color = "0x" + warna[c];
 idxolor.c.transform.colorTransform = myColorTransform;
 wdhcolor.addChild(idxolor);
 idxolor.x = arrColor[c].x;
 idxolor.y = arrColor[c].y;
 idxolor.id = c;
 idxolor.buttonMode = true;
 idxolor.addEventListener(MouseEvent.MOUSE_DOWN,warnanya);
 c++;
}
function warnanya(e:MouseEvent)
{
 trace(e.currentTarget.id);
 tempColor = e.currentTarget.id;
 myColorTransform.color = "0x" + warna[tempColor];
 kuas.mccolor.transform.colorTransform = myColorTransform;
 
}
print_btn.buttonMode = true;
print_btn.addEventListener(MouseEvent.CLICK,printContent);
rest.buttonMode = true;
rest.addEventListener(MouseEvent.CLICK,rest_btn);
function rest_btn(evt:MouseEvent)
{

 for (var i:int = 0; i < content.gmbar.numChildren; i++)
 {

  myColorTransform.color = "0xFFFFFF";
  content.gmbar.getChildAt(i).transform.colorTransform = myColorTransform;

 }
}
function printContent(evt:MouseEvent)
{
 var printJob:PrintJob = new PrintJob();

 if (printJob.start())
 {

  if (content.width > printJob.pageWidth)
  {
   content.width = printJob.pageWidth;
   content.scaleY = content.scaleX;
  }

  printJob.addPage(content);
  printJob.send();
 }
}
ex.addEventListener(MouseEvent.CLICK,kluar);
function kluar(e:MouseEvent):void
{
 fscommand("quit");

}
 setChildIndex(kuas,numChildren - 1);

Ular Tangga Kuis
Ular Tangga Kuis


Cuplikan script


addChild(tumb),tbr.visible = false;
for (i = 0; i < 100; i++)
{
 Kotak = new kotak(),cellWidth = Kotak.width + 2.5,cellHeight = Kotak.height + 3,cellX = i % 10,cellY = Math.floor(i / 10),Kotak.y = topMargin + (9 - cellY) * cellHeight,cellY%2 ? Kotak.x = (2*leftMargin) + cellX * (-cellWidth)+200-9:Kotak.x = leftMargin + cellX * cellWidth,Kotak.name = "kotak" + i,Kotak.id = i,tumb.addChild(Kotak),Ktk.push(Kotak),Kotak.nomor.text = i + 1,Kotak.mouseChildren = false;
}
tumb.addChild(ST),tumb.addChild(pt),tumb.addChild(pl),ST.x = Ktk[0].x + 10,ST.y = -10,pl.x = pt.x = Ktk[0].x - 10,pl.y=pt.y = Ktk[0].y+(Ktk[0].height/2);
ulartangga = function():void {pt.addEventListener(Event.ENTER_FRAME,EnterFrame);};
ulartanggalawan = function():void {pl.addEventListener(Event.ENTER_FRAME,EnterFramelawan);};
jalan = function():void {pt.gotoAndStop(2),ubah(),ulartangga();};
ubah = function():void {pemtemp +=  dd,pemtemp > 100 ? pemtemp = 100:pemtemp,jl=Ktk[pemtemp-1].x+ (Ktk[pemtemp-1].width/2),jlm=Ktk[pemtemp-1].y+ (Ktk[pemtemp-1].height/2);};
ubahlawan = function():void {musuhtemp +=  tt,musuhtemp > 100 ? musuhtemp = 100:musuhtemp,jllw=Ktk[musuhtemp-1].x+ (Ktk[musuhtemp-1].width/2),jlmlw=Ktk[musuhtemp-1].y+ (Ktk[musuhtemp-1].height/2);};
EnterFrame = function(e:Event=null):void {kirikanan(pt);};
EnterFramelawan = function(e:Event=null):void {kirikananlawan(pl);};
bataskanan = function (oj){oj.x = (421.2 + 30.5),oj.y = jlm,userkiri();};
userkiri = function (){kanan = false,kiri = true ,pt.scaleX =-1;};
userkanan = function (){kanan = true,kiri = false,pt.scaleX =1;};
bataskanan_lawan = function (oj){oj.x = (421.2 + 30.5),oj.y = jlmlw,arahkirimsh();};
bataskiri = function (oj){oj.x = 115.2,oj.y = jlm,userkanan();};
bataskirilawan = function (oj){oj.x = 115.2,oj.y = jlmlw,arahkananmsh();};
arahkananmsh = function (){kanan_lawan = true,kiri_lawan = false,pl.scaleX =1;};
arahkirimsh = function (){kanan_lawan = false,kiri_lawan = true,pl.scaleX =-1;};
kirikanan = function (oj){kanan ? _kanan(oj):_kiri(oj);};
kirikananlawan = function(oj){kanan_lawan ? _kananlawan(oj):_kirilawan(oj);};
_kanan = function (oj){oj.x +=  velocity,oj.y == jlm ?(oj.x > jl ?jalankanan(oj):(oj.x)):(oj.x > (421.2+30.5) ? bataskanan(oj):(oj.x));};
_kananlawan = function (ojl){ojl.x +=  velocity,ojl.y == jlmlw ?(ojl.x > jllw ?jalankanan_lawan(ojl):(ojl.x)):(ojl.x > (421.2+30.5) ? bataskanan_lawan(ojl):(ojl.x));};
_kiri = function(oj){oj.x -=  velocity;oj.y == jlm ? (oj.x < jl ? jalankiri(oj):oj.x):(oj.x < (115.2) ? bataskiri(oj):oj.x);};
_kirilawan = function (ojl){ojl.x -=  velocity,ojl.y == jlmlw ? (ojl.x < jllw ? jalankiri_lawan(ojl):ojl.x):(ojl.x < (115.2) ? bataskirilawan(ojl):ojl.x);};
jalankanan_lawan = function (oj){pl.removeEventListener(Event.ENTER_FRAME,EnterFramelawan),oj.x = jllw,oj.y = jlmlw,giliran_tampil.text = "Pemain1",tbr.visible = false,dadu_btn.gotoAndStop(1),tanggamusuh(pl,arahkirimsh,arahkananmsh);};
jalankiri_lawan = function (oj){pl.removeEventListener(Event.ENTER_FRAME,EnterFramelawan),oj.x = jllw,oj.y = jlmlw,giliran_tampil.text = "Pemain1",tbr.visible = false,dadu_btn.gotoAndStop(1),tanggamusuh(pl,arahkirimsh,arahkananmsh);};
jalankanan = function (oj){oj.x = jl,giliran_tampil.text == "Pemain1" ? giliran_tampil.text = "Komputer":giliran_tampil.text = "Pemain1",pt.removeEventListener(Event.ENTER_FRAME,EnterFrame),tbr.visible = true,dadu_btn.gotoAndStop(1),pl.gotoAndStop(2),acakndiri(),ubahlawan(),ulartanggalawan(),tanggauser(pt,userkiri,userkanan);};
jalankiri = function (oj){oj.x = jl,giliran_tampil.text == "Pemain1" ? giliran_tampil.text = "Komputer":giliran_tampil.text = "Pemain1",pt.removeEventListener(Event.ENTER_FRAME,EnterFrame),dadu_btn.gotoAndStop(1),pl.gotoAndStop(2),acakndiri(),ubahlawan(),ulartanggalawan(),tbr.visible = true,tanggauser(pt,userkiri,userkanan);};
dadu_btn.addEventListener(MouseEvent.CLICK,acak),dadu_btn.buttonMode = true;
function acak(event:MouseEvent=null):void
{
 tbr.visible = true,giliran_tampil.text = giliran,dadu_btn.gotoAndStop(1),ac=new randomm(mc_arr),dd = ac.randoman,dadu_btn.gotoAndStop(dd+1),jalan();
}
acakndiri = function (event:MouseEvent=null):void{dadu_btn.gotoAndStop(1),tc=new randomm(mc_arr),tt = tc.randoman,dadu_btn.gotoAndStop(tt+1);};
giliran_tampil.text = giliran;
tanggamusuh = function (o,akir,akan){pl.gotoAndStop(1),tang = new ularTangga(musuhtemp),musuhtemp = tang.ganti,tang.Arah == "kiri" ? akir():akan(),pl.x=Ktk[musuhtemp-1].x+(Ktk[musuhtemp-1].width/2),pl.y=Ktk[musuhtemp-1].y+(Ktk[musuhtemp-1].height/2),jlmlw = pl.y,tang.selesai == "finish" ? finishenemy():null;};
tanggauser = function (o,akir,akan){pt.gotoAndStop(1),tangus = new ularTangga(pemtemp),pemtemp = tangus.ganti,tangus.Arah == "kiri" ? akir():akan(),pt.x=Ktk[pemtemp-1].x+(Ktk[pemtemp-1].width/2),pt.y=Ktk[pemtemp-1].y+(Ktk[pemtemp-1].height/2),jlm = pt.y,tangus.selesai == "finish" ? finishuser():null;};
finishuser = function (){! null ? pt.removeEventListener(Event.ENTER_FRAME,EnterFrame):trace("kosong"),! null ? pl.removeEventListener(Event.ENTER_FRAME,EnterFramelawan):trace("kosong"),removeChild(tumb),gotoAndStop(3);};
finishenemy = function (){! null ? pt.removeEventListener(Event.ENTER_FRAME,EnterFrame):trace("kosong"),! null ? pl.removeEventListener(Event.ENTER_FRAME,EnterFramelawan):trace("kosong"),removeChild(tumb),gotoAndStop(4);};
stop();
function CloseApp(e:MouseEvent)
{
 fscommand("quit");
}


By Ricko nada di Pustaka Flash terima kasih telah membaca :) Ular Tangga Kuis ActionScript3

Ular Tangga Kuis
Ular Tangga Kuis

Mencoba membantu adik tingkat sebagai bahan untuk CD pembelajaran dalam penyusunan skripsi kini admin pustaka flash menyusun sebuah game yang dipadukan dengan beberapa kuis secara Random


Cara penggunaan

Sekilas mata tidak ada yang berbeda dengan Ular tangga biasa,.. yaitu kita berlomba dengan lawan untuk menyeselesaikan permainan terlebih dahulu,... hanya saja pada ular tangga ini jika kita terkena pada kolom ular kita akan mendapat pertanyaan,.. jika jawaban benar maka kita aman dan apabila salah kita harus turun kolom sesuai dengan ular... yang kita tempati

Contoh Soal secara Acak

Ular Tangga Kuis
Ular Tangga Kuis

Ular Tangga Kuis
Ular Tangga Kuis

Ular Tangga Kuis
Ular Tangga Kuis

Cuplikan script


_root.mcgame.wdhsoal._visible = false;
function ulartangga() {
 pemain1 = pemain;
 pemain2 = Komputer;
 if (_root.mcgame["pemain2"].temp_nomor == _root.mcgame["pemain2"].nomor) {
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak7)) {
   _root.mcgame["pemain2"].nomor = 36;
   _root.mcgame["pemain2"].temp_nomor = 36;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak40)) {
   _root.mcgame["pemain2"].nomor = 59;
   _root.mcgame["pemain2"].temp_nomor = 59;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak45)) {
   _root.mcgame["pemain2"].nomor = 78;
   _root.mcgame["pemain2"].temp_nomor = 78;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak53)) {
   _root.mcgame["pemain2"].nomor = 71;
   _root.mcgame["pemain2"].temp_nomor = 71;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak49)) {
   _root.mcgame["pemain2"].nomor = 13;
   _root.mcgame["pemain2"].temp_nomor = 13;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak64)) {
   _root.mcgame["pemain2"].nomor = 23;
   _root.mcgame["pemain2"].temp_nomor = 23;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak89)) {
   _root.mcgame["pemain2"].nomor = 5;
   _root.mcgame["pemain2"].temp_nomor = 5;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak97)) {
   _root.mcgame["pemain2"].nomor = 66;
   _root.mcgame["pemain2"].temp_nomor = 66;
  }
  // end if  
  if (_root.mcgame["pemain2"].hitTest(_root.mcgame.kotak100)) {
   _root.mcgame.gotoAndStop(3);
  }
 }
 //pemain user
 if (_root.mcgame["pemain1"].temp_nomor == _root.mcgame["pemain1"].nomor) {
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak7)) {
   _root.mcgame["pemain1"].nomor = 36;
   _root.mcgame["pemain1"].temp_nomor = 36;
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak40)) {
   
   _root.mcgame["pemain1"].nomor = 59;
   _root.mcgame["pemain1"].temp_nomor = 59;
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak45)) {
   
   _root.mcgame["pemain1"].nomor = 78;
   _root.mcgame["pemain1"].temp_nomor = 78;
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak53)) {
   
   _root.mcgame["pemain1"].nomor = 71;
   _root.mcgame["pemain1"].temp_nomor = 71;
  }
  // end if  
  //ular
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak49)) {
   _root.mcgame.wdhsoal._visible=true;
   _root.mcgame.dadu_btn._visible = false;
   
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak64)) {
   _root.mcgame.wdhsoal._visible=true;
   _root.mcgame.dadu_btn._visible = false;
   
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak89)) {
   _root.mcgame.wdhsoal._visible=true;
   _root.mcgame.dadu_btn._visible = false;
   
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak97)) {
   _root.mcgame.wdhsoal._visible=true;
   _root.mcgame.dadu_btn._visible = false;
   
  }
  // end if  
  if (_root.mcgame["pemain1"].hitTest(_root.mcgame.kotak100)) {
   
   _root.mcgame.gotoAndStop(2);
  }
 }
 
 // end of for  
}
// End of the function
stop();
dadu = 0;
ubah_nilai = 0;
waktu_ganti = false;
giliran = username.text;
pemain.nomor = 0;
pemain.temp_nomor = 0;
pemain.waktu = 0;
Komputer.nomor = 0;
Komputer.temp_nomor = 0;
Komputer.waktu = 0;
onEnterFrame = function () {
 giliran_tampil = giliran;
 ulartangga();
};
_root.mcgame.dadu_btn.onPress = function() {
 if (giliran == username.text) {
  if (this._currentframe == 1) {
   this.gotoAndStop(random(6)+2);
   dadu = 0;
  }
  // end if  
  if (this._currentframe>1) {
   dadu = this._currentframe-1;
  }
  // end if  
  pemain.nomor = pemain.nomor+dadu;
  _root.mcgame.dadu_btn.enabled = false;
 }
 // end if  
};
pemain.onEnterFrame = function() {
 if (giliran == username.text && _root.mcgame.dadu_btn._currentframe != 1) {
  ++this.waktu;
  if (this.waktu == 5) {
   _root.mcgame.dadu_btn.gotoAndStop(1);
   giliran = "Komputer";
   this.waktu = 0;
  }
  // end if  
 }
 // end if  
 if (this.temp_nomor<this.nomor) {
  ++this.temp_nomor;
 }
 // end if  
 this._x = _root.mcgame["kotak"+this.temp_nomor]._x;
 this._y = _root.mcgame["kotak"+this.temp_nomor]._y;
};
Komputer.onEnterFrame = function() {
 if (giliran == "Komputer") {
  ++this.waktu;
  if (this.waktu == 10 && _root.mcgame.dadu_btn._currentframe == 1) {
   dadu = 0;
   _root.mcgame.dadu_btn.gotoAndStop(random(6)+2);
  }
  // end if  
  if (this.waktu == 15 && _root.mcgame.dadu_btn._currentframe>1) {
   dadu = _root.mcgame.dadu_btn._currentframe-1;
   this.nomor = this.nomor+dadu;
  }
  // end if  
  if (this.waktu == 20) {
   giliran = username.text;
   _root.mcgame.dadu_btn.gotoAndStop(1);
   this.waktu = 0;
   _root.mcgame.dadu_btn.enabled = true;
  }
  // end if  
 }
 // end if  
 if (this.temp_nomor<this.nomor) {
  ++this.temp_nomor;
 }
 // end if  
 this._x = _root.mcgame["kotak"+this.temp_nomor]._x;
 this._y = _root.mcgame["kotak"+this.temp_nomor]._y;
};


Cuplikan script random Soal


stop();
var myArray = new Array( 2, 3, 4, 5, 6, 7);
randomSoal = myArray[Math.floor((Math.random()*myArray.length))];
gotoAndStop(randomSoal);

By Ricko nada di Pustaka Flash terima kasih telah membaca :) Ular Tangga Kuis ActionScript2




Tutorial Details
  • Judul:
  • Difficulty: Beginner
  • Platform: Flash (Flash Player 10)
  • Bahasa Scripth: AS3
  • Software : Flash Professional CS4/Flash Professional CS5
  • Estimated Completion Time: 15 minutes
  • Created:Ricko Nada (Pustaka Flash)





live demo :



Scripth yang digunakan :
var clipArray:Array = [qing.dor,qing.bro,qing.caca,qing.dada,qing.ee,qing.ff,qing.gg,qing.hh,qing.ii,qing.jj,qing.kk,qing.ll,qing.mm,qing.nn,qing.oo,qing.pp,qing.qq,qing.rr,qing.ss,qing.tt,qing.uu,qing.vv,qing.ww,qing.xx,qing.yok,qing.zeta];
stage.addEventListener(KeyboardEvent.KEY_DOWN, myKeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, myKeyup);
for (var i:int = 0; i < clipArray.length; i++)
{
 clipArray[i].buttonMode = true;
 clipArray[i].addEventListener(MouseEvent.MOUSE_DOWN, clickdown);
 clipArray[i].addEventListener(MouseEvent.MOUSE_UP, clickup);

}

function clickdown(e:MouseEvent):void
{
 e.currentTarget.gotoAndStop(3);
}
function clickup(e:MouseEvent):void
{
 e.currentTarget.gotoAndStop(1);
}

function myKeyDown(e:KeyboardEvent):void
{
 for (var i:int = 0; i <clipArray.length; i++)
 {
  var keyboardku = i+64;
  if (e.keyCode == keyboardku)
  {
   clipArray[i-1].gotoAndStop(3);
  }

 }
}
function myKeyup(e:KeyboardEvent):void
{
 for (var i:int = 0; i <clipArray.length; i++)
 {
  var keyboardku = i+64;
  if (e.keyCode == keyboardku)
  {
   clipArray[i-1].gotoAndStop(1);
  }

 }
}






iseng iseng lagi takda kerjaan Pustaka flash buat sebuah aplikasi permainan musik action scripth 2 yaitu piano ,.. kelebihan dari aplikasi ini.. bisa dimainkan dengan mouse ataupun keyboard dengan A sebagai do B sebagai re dan seterusnya bagi yang penasaran dengan hasilnya bisa lihat di Demo berikut atau download sekalian hehe

jika priview demo tidak terlihat bisa klik link demo berikut :

Download file

Ini scripth yang digunakan :

stop ();
qing.a.stop();
qing.b.stop();
qing.c.stop();
qing.d.stop();
qing.e.stop();
qing.f.stop();
qing.g.stop();
qing.h.stop();
qing.i.stop();
qing.j.stop();
qing.k.stop();
qing.l.stop();
qing.m.stop();
qing.n.stop();
qing.o.stop();
qing.p.stop();
qing.q.stop();
qing.r.stop();
qing.s.stop();
qing.t.stop();
qing.u.stop();
qing.v.stop();
qing.w.stop();
qing.x.stop();
qing.y.stop();
qing.z.stop();
myan = new Object();
myan.onKeyDown = function ()
{
    trace (Key.getAscii());
    if (Key.isDown(65))
    {
        qing.a.gotoAndStop(3);
    } // end if
    if (Key.isDown(66))
    {
        qing.b.gotoAndStop(3);
    } // end if
    if (Key.isDown(67))
    {
        qing.c.gotoAndStop(3);
    } // end if
    if (Key.isDown(68))
    {
        qing.d.gotoAndStop(3);
    } // end if
    if (Key.isDown(69))
    {
        qing.e.gotoAndStop(3);
    } // end if
    if (Key.isDown(70))
    {
        qing.f.gotoAndStop(3);
    } // end if
    if (Key.isDown(71))
    {
        qing.g.gotoAndStop(3);
    } // end if
    if (Key.isDown(72))
    {
        qing.h.gotoAndStop(3);
    } // end if
    if (Key.isDown(73))
    {
        qing.i.gotoAndStop(3);
    } // end if
    if (Key.isDown(74))
    {
        qing.j.gotoAndStop(3);
    } // end if
    if (Key.isDown(75))
    {
        qing.k.gotoAndStop(3);
    } // end if
    if (Key.isDown(76))
    {
        qing.l.gotoAndStop(3);
    } // end if
    if (Key.isDown(77))
    {
        qing.m.gotoAndStop(3);
    } // end if
    if (Key.isDown(78))
    {
        qing.n.gotoAndStop(3);
    } // end if
    if (Key.isDown(79))
    {
        qing.o.gotoAndStop(3);
    } // end if
    if (Key.isDown(80))
    {
        qing.p.gotoAndStop(3);
    } // end if
    if (Key.isDown(81))
    {
        qing.q.gotoAndStop(3);
    } // end if
    if (Key.isDown(82))
    {
        qing.r.gotoAndStop(3);
    } // end if
    if (Key.isDown(83))
    {
        qing.s.gotoAndStop(3);
    } // end if
    if (Key.isDown(84))
    {
        qing.t.gotoAndStop(3);
    } // end if
    if (Key.isDown(85))
    {
        qing.u.gotoAndStop(3);
    } // end if
    if (Key.isDown(86))
    {
        qing.v.gotoAndStop(3);
    } // end if
    if (Key.isDown(87))
    {
        qing.w.gotoAndStop(3);
    } // end if
    if (Key.isDown(88))
    {
        qing.x.gotoAndStop(3);
    } // end if
    if (Key.isDown(89))
    {
        qing.y.gotoAndStop(3);
    } // end if
    if (Key.isDown(90))
    {
        qing.z.gotoAndStop(3);
    } // end if
};
myan.onKeyUp = function ()
{
    qing.a.gotoAndStop(1);
    qing.b.gotoAndStop(1);
    qing.c.gotoAndStop(1);
    qing.d.gotoAndStop(1);
    qing.e.gotoAndStop(1);
    qing.f.gotoAndStop(1);
    qing.g.gotoAndStop(1);
    qing.h.gotoAndStop(1);
    qing.i.gotoAndStop(1);
    qing.j.gotoAndStop(1);
    qing.k.gotoAndStop(1);
    qing.l.gotoAndStop(1);
    qing.m.gotoAndStop(1);
    qing.n.gotoAndStop(1);
    qing.o.gotoAndStop(1);
    qing.p.gotoAndStop(1);
    qing.q.gotoAndStop(1);
    qing.r.gotoAndStop(1);
    qing.s.gotoAndStop(1);
    qing.t.gotoAndStop(1);
    qing.u.gotoAndStop(1);
    qing.v.gotoAndStop(1);
    qing.w.gotoAndStop(1);
    qing.x.gotoAndStop(1);
    qing.y.gotoAndStop(1);
    qing.z.gotoAndStop(1);
};
Key.addListener(myan);
qing.a.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.a.onRelease = qing.a.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.b.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.b.onRelease = qing.b.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.c.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.c.onRelease = qing.c.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.d.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.d.onRelease = qing.d.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.e.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.e.onRelease = qing.e.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.f.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.f.onRelease = qing.f.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.g.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.g.onRelease = qing.g.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.h.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.h.onRelease = qing.h.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.i.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.i.onRelease = qing.i.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.j.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.j.onRelease = qing.j.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.k.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.k.onRelease = qing.k.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.l.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.l.onRelease = qing.l.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.m.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.m.onRelease = qing.m.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.n.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.n.onRelease = qing.n.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.o.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.o.onRelease = qing.o.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.p.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.p.onRelease = qing.p.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.q.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.q.onRelease = qing.q.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.r.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.r.onRelease = qing.r.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.s.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.s.onRelease = qing.s.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.t.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.t.onRelease = qing.t.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.u.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.u.onRelease = qing.u.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.v.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.v.onRelease = qing.v.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.w.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.w.onRelease = qing.w.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.x.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.x.onRelease = qing.x.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.y.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.y.onRelease = qing.y.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.z.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.z.onRelease = qing.z.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};





5 Halaman yang sering dikunjungi: