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Piano Flash as 2


iseng iseng lagi takda kerjaan Pustaka flash buat sebuah aplikasi permainan musik action scripth 2 yaitu piano ,.. kelebihan dari aplikasi ini.. bisa dimainkan dengan mouse ataupun keyboard dengan A sebagai do B sebagai re dan seterusnya bagi yang penasaran dengan hasilnya bisa lihat di Demo berikut atau download sekalian hehe

jika priview demo tidak terlihat bisa klik link demo berikut :

Download file

Ini scripth yang digunakan :

stop ();
qing.a.stop();
qing.b.stop();
qing.c.stop();
qing.d.stop();
qing.e.stop();
qing.f.stop();
qing.g.stop();
qing.h.stop();
qing.i.stop();
qing.j.stop();
qing.k.stop();
qing.l.stop();
qing.m.stop();
qing.n.stop();
qing.o.stop();
qing.p.stop();
qing.q.stop();
qing.r.stop();
qing.s.stop();
qing.t.stop();
qing.u.stop();
qing.v.stop();
qing.w.stop();
qing.x.stop();
qing.y.stop();
qing.z.stop();
myan = new Object();
myan.onKeyDown = function ()
{
    trace (Key.getAscii());
    if (Key.isDown(65))
    {
        qing.a.gotoAndStop(3);
    } // end if
    if (Key.isDown(66))
    {
        qing.b.gotoAndStop(3);
    } // end if
    if (Key.isDown(67))
    {
        qing.c.gotoAndStop(3);
    } // end if
    if (Key.isDown(68))
    {
        qing.d.gotoAndStop(3);
    } // end if
    if (Key.isDown(69))
    {
        qing.e.gotoAndStop(3);
    } // end if
    if (Key.isDown(70))
    {
        qing.f.gotoAndStop(3);
    } // end if
    if (Key.isDown(71))
    {
        qing.g.gotoAndStop(3);
    } // end if
    if (Key.isDown(72))
    {
        qing.h.gotoAndStop(3);
    } // end if
    if (Key.isDown(73))
    {
        qing.i.gotoAndStop(3);
    } // end if
    if (Key.isDown(74))
    {
        qing.j.gotoAndStop(3);
    } // end if
    if (Key.isDown(75))
    {
        qing.k.gotoAndStop(3);
    } // end if
    if (Key.isDown(76))
    {
        qing.l.gotoAndStop(3);
    } // end if
    if (Key.isDown(77))
    {
        qing.m.gotoAndStop(3);
    } // end if
    if (Key.isDown(78))
    {
        qing.n.gotoAndStop(3);
    } // end if
    if (Key.isDown(79))
    {
        qing.o.gotoAndStop(3);
    } // end if
    if (Key.isDown(80))
    {
        qing.p.gotoAndStop(3);
    } // end if
    if (Key.isDown(81))
    {
        qing.q.gotoAndStop(3);
    } // end if
    if (Key.isDown(82))
    {
        qing.r.gotoAndStop(3);
    } // end if
    if (Key.isDown(83))
    {
        qing.s.gotoAndStop(3);
    } // end if
    if (Key.isDown(84))
    {
        qing.t.gotoAndStop(3);
    } // end if
    if (Key.isDown(85))
    {
        qing.u.gotoAndStop(3);
    } // end if
    if (Key.isDown(86))
    {
        qing.v.gotoAndStop(3);
    } // end if
    if (Key.isDown(87))
    {
        qing.w.gotoAndStop(3);
    } // end if
    if (Key.isDown(88))
    {
        qing.x.gotoAndStop(3);
    } // end if
    if (Key.isDown(89))
    {
        qing.y.gotoAndStop(3);
    } // end if
    if (Key.isDown(90))
    {
        qing.z.gotoAndStop(3);
    } // end if
};
myan.onKeyUp = function ()
{
    qing.a.gotoAndStop(1);
    qing.b.gotoAndStop(1);
    qing.c.gotoAndStop(1);
    qing.d.gotoAndStop(1);
    qing.e.gotoAndStop(1);
    qing.f.gotoAndStop(1);
    qing.g.gotoAndStop(1);
    qing.h.gotoAndStop(1);
    qing.i.gotoAndStop(1);
    qing.j.gotoAndStop(1);
    qing.k.gotoAndStop(1);
    qing.l.gotoAndStop(1);
    qing.m.gotoAndStop(1);
    qing.n.gotoAndStop(1);
    qing.o.gotoAndStop(1);
    qing.p.gotoAndStop(1);
    qing.q.gotoAndStop(1);
    qing.r.gotoAndStop(1);
    qing.s.gotoAndStop(1);
    qing.t.gotoAndStop(1);
    qing.u.gotoAndStop(1);
    qing.v.gotoAndStop(1);
    qing.w.gotoAndStop(1);
    qing.x.gotoAndStop(1);
    qing.y.gotoAndStop(1);
    qing.z.gotoAndStop(1);
};
Key.addListener(myan);
qing.a.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.a.onRelease = qing.a.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.b.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.b.onRelease = qing.b.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.c.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.c.onRelease = qing.c.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.d.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.d.onRelease = qing.d.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.e.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.e.onRelease = qing.e.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.f.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.f.onRelease = qing.f.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.g.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.g.onRelease = qing.g.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.h.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.h.onRelease = qing.h.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.i.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.i.onRelease = qing.i.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.j.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.j.onRelease = qing.j.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.k.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.k.onRelease = qing.k.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.l.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.l.onRelease = qing.l.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.m.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.m.onRelease = qing.m.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.n.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.n.onRelease = qing.n.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.o.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.o.onRelease = qing.o.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.p.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.p.onRelease = qing.p.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.q.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.q.onRelease = qing.q.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.r.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.r.onRelease = qing.r.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.s.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.s.onRelease = qing.s.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.t.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.t.onRelease = qing.t.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.u.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.u.onRelease = qing.u.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.v.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.v.onRelease = qing.v.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.w.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.w.onRelease = qing.w.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.x.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.x.onRelease = qing.x.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.y.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.y.onRelease = qing.y.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};
qing.z.onPress = function ()
{
    this.gotoAndStop(3);
};
qing.z.onRelease = qing.z.onReleaseOutside = function ()
{
    this.gotoAndStop(1);
};





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